Chuck Russom

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Four Guns West – GDC 2011

At Game Developers Conference 2011, I had the great pleasure of speaking on a panel with 3 talented sound veterans; Charles MaynesChris Sweetman, and Ben Minto (Audio Director at Dice).  Our panel focused on the entire pipeline of gun sound design for games.  From recording, through sound design, to implementation.  Each of us gave a short talk focusing on one element of the process.

Charles Maynes discussed recording gun sounds.  Chris Sweetman and I both talked about gun sound design, each of us having a unique perspective on the process.  Finally, Ben Minto came in an put it all together with a great talk covering the technical side of implementing sounds into a game.  It was great fun with a great bunch of guys and the talk turned out really good.

Here is recorded audio from the talk.  Warning, the quality is listenable but isn’t awesome (I had no part in recording this):

Here are the slides from the presentation:

The footage below comes form a EA/DICE gun recording session and shows a comparison of different microphones and positions.  Ben Minto of DICE put this together for the presentation. The video is property of EA/DICE:

Four Guns West

Left to Right: Charles Maynes, Chuck Russom, Chris Sweetman, Ben Minto

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